Litteraturliste
Barab, S., & Squire, K. (2004). Toward a definition of design-based research. Journal of the Learning Sciences, 13(1), 1–14.
Barfod, K. S., Brok, L. S., Christensen, A. S., m.fl. (2023). Praksisfaglighed i skolen.
Bakker, A. (2018). Design research in education: A practical guide for early career researchers. Routledge.
Buchanan, R. (1992). Wicked problems in design thinking. Design Issues, 8(2), 5–21.
Danmarks Evalueringsinstitut. (2019). Praksisfaglighed i skolen – Forundersøgelse. EVA.
Fawns, T. (2019). Postdigital education in design and practice. Postdigital Science and Education, 1, 132–145.
Friedman, B., Kahn, P. H., & Borning, A. (2006). Value sensitive design and information systems. In P. Zhang & D. Galletta (Eds.), Human-computer interaction and management information systems: Foundations (pp. 348–372). M.E. Sharpe.
Gissel, S. T., & Skovmand, K. (2018). Kategorisering af digitale læremidler.
Knudsen, S., Remmer, L., Hjøllund, N.-P. O., & Klausen, M. T. (2026). Tinkering i skolen.
McKenney, S., & Reeves, T. C. (2019). Conducting educational design research (2nd ed.). Routledge.
Norman, D. A. (2013). The design of everyday things (Revised and expanded ed.). Basic Books.
Resnick, M., & Rosenbaum, E. (2013). Designing for tinkerability. In M. Honey & D. Kanter (Eds.), Design, make, play: Growing the next generation of STEM innovators (pp. 163–181). Routledge.
Schilhab, T. (2016). Læringens DNA. Aarhus Universitetsforlag.
Sfard, A. (1998). On two metaphors for learning and the dangers of choosing just one. Educational Researcher, 27(2), 4–13.
Teknologi, kreativitet og skabende processer i makerspaces og fablabs. (2024). Forlaget UP.
Teknologiforståelse i et scenariedidaktisk perspektiv. (2020). Hans Reitzels Forlag.
Vallensbæk Kommune. (2025). Katalog for teknologiforståelse og co-teaching.